Dark and darker fighter build Fighter build guide in dark and darker

Dark and Darker Fighter Build Guide

The Fighter in developers Ironmace’s dungeon crawler is a strong melee class in the game that excels in all forms of combat but you’ll need a solid Dark and Darker Fighter build. The Fighter is very flexible and, with the right perks, can use all weapons in the game. In this Fighter build guide in Dark and Darker, we will cover all the basics you need to know to get started with the Fighter.

First up, here are a few pros and cons of the Fighter build in Dark and Darker.

Pros and Cons of Dark and Darker Fighter Build

Pros

The Fighter is a Jack of all trades. They can equip most items, great for solo and group play. Plus, they have a Sprint skill for great movement

Cons

The only downside to the Fighter class is that they are dependent on gear and lack a strong identity compared to other classes.

Fighter Build Guide in Dark and Darker

Dark and darker fighter build Fighter build guide in dark and darker
Image Source: Ironmace

Skills

Skills in Dark and Darker are core abilities unique to each class. You can select two of the following skills to suit your preferred playstyle:

  • Adrenaline Rush: Gain 15% action speed for 8 seconds, but lose 8% action speed and 4% move speed for 2 seconds afterward.
  • Breakthrough: Removes move speed debuffs and ignores new debuffs for 8 seconds.
  • Perfect Block: Gain 5 impact resistance for 6 seconds.
  • Second Wind: Recover 40% of your maximum health over 12 seconds and remove the negative effects of Adrenaline Rush.
  • Shield Slam: Inflict 25 physical damage and reduce the target’s move speed by 20% for 2 seconds.
  • Sprint: Gain 3 stacks of Momentum, each giving 15 additional move speed. Lose 1 stack every 2 seconds.
  • Taunt: Increase aggro value to all monsters within 7.5 meters by 50% and gain 10% physical and magical damage reduction for 8 seconds.
  • Victory Strike: Your next attack deals 20% additional physical damage. If the target dies, heal for 15% of your maximum health.

For beginners, we recommend using Sprint and Second Wind. Sprint helps you move quickly in and out of combat, while Second Wind lets you stay in the fight without relying on other healing sources.

Perks

Perks in Dark and Darker are unique passive traits. Each class can slot up to 4 perks once they reach max level:

  • Adrenaline Spike: When your health drops below 40%, gain 15% action speed for 12 seconds.
  • Barricade: Gain 50 armor rating and 50 magic resistance while in a defensive stance.
  • Combo Attack: Gain a 10% physical damage bonus for consecutive melee attacks within 2 seconds.
  • Counterattack: Gain 10% move speed and 10% action speed for 3 seconds after blocking an attack.
  • Defense Mastery: Gain a 10% armor rating bonus from equipped armor.
  • Dual Wield: Gain 10% action speed when wielding weapons in both hands.
  • Projectile Resistance: Gain 10% projectile damage reduction.
  • Shield Mastery: Gain 10% move speed in a defensive stance and 50% action speed for the next block after successfully blocking an attack.
  • Slayer: Gain 5 weapon damage when wielding a weapon in each hand but lose the ability to equip plate armor.
  • Swift: Reduce armor move speed penalty by 20%.
  • Sword Mastery: Gain 2 weapon damage and 5% action speed with sword-type weapons and 10 additional move speed in a defensive stance.
  • Weapon Mastery: Use any weapon but lose 10% physical damage when using a non-native weapon.

We recommend starting with Weapon Mastery, Combo Attack, Projectile Resistance, and Swift. As you level up, these perks will help you clear rooms safely and efficiently.

Weapons

The Fighter can use almost any weapon in the game thanks to the Weapon Mastery perk. We suggest starting with an Arming Sword and Shield or Longsword for melee combat, and a Bow for ranged attacks.

Stats

Different stats have various benefits. We recommend prioritizing the following stats on gear:

  • +All Attributes: Provides extra stat points in every attribute.
  • Physical Damage Reduction: Makes the Fighter more durable.
  • Movement Speed: Enhances mobility.
  • Strength: Increases health pool and damage.

How to Play Fighter

Dark and darker fighter build Fighter build guide in dark and darker
Image Source: Ironmace

PvE (Player vs Environment)

  • Most mobs can be taken down with one or two hits to the head.
  • Move out of harm’s way or block with a shield after attacking.
  • Use bows to clear mobs from a distance.
  • Use Second Wind to recover health if you take damage.

PvP (Player vs Player)

  • Start fights with ranged attacks using a bow.
  • Use Sprint to engage or disengage from combat.
  • Be the frontline for your team, soaking up damage and creating opportunities.

Solo Play

  • Pick your fights carefully.
  • Use a combination of bow and melee attacks to take down enemies.
  • Use Second Wind and Sprint to turn fights in your favor.

Playing as a Tank

  • Use a Longsword and either a ranged weapon or Falchion & Shield.
  • Stack Physical Damage Reduction to become almost immune to physical attacks.
  • Be aggressive and push as the frontline for your team.

And that’s all you need to know about the Dark and Darker Fighter build. Hopefully, this guide will help you build the best Fighter class for this fun dungeon-crawler game.

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