best starting attributes in avowed

These are the Best Starting Attributes to Have in Avowed

If you’re looking to figure out the best starting attributes in Avowed, then you’re in the right place. Just like Dark and Darker stats, In Avowed, your attributes play a big role in how you experience developers Obsidian Entertainment’s action RPG. There’s nothing quite like putting skill points into your favorite attributes to help you progress faster in a game. Like Kingdom Come Deliverance 2, they affect everything from dialogue choices to whether you can access certain areas.

Some attributes are much better for specific character types, while others can be ignored throughout the game. Here’s a quick look at each of the best starting attributes in Avowed.

Best Starting Attributes in Avowed

best starting attributes in avowed
Image Source: Obsidian Entertainment

In Avowed, players will focus on six different attributes. These are the best starting attributes in Avowed to help shape how you explore the world, interact with others, and complete quests.

AttributesDescription
MightDetermines how much damage you can deal and how much you can carry.
ConstitutionAffects your max HP and how well you resist poison and bleeding damage.
DexterityInfluences your attack speed and overall action speed.
PerceptionIncreases your chance of landing critical hits and your range with ranged weapons.
IntellectAffects your max essence and resistance to elemental magic.
ResolveDetermines your max stamina and how well you can recover from hits.

When you start the game and choose your background, some of your attributes will already be set. As you play and level up, you can assign more points to your attributes. The three most important attributes to focus on are Might, Perception, and Resolve.

Might is crucial because it not only boosts your strength but also increases how much you can carry. Anyone who has played a game with weight limits knows how important this is.

Perception is key in conversations. It often comes up in various dialogue checks, so having a high Perception can help you navigate interactions more smoothly.

Resolve is important for increasing the number of hits you can land, especially in the later parts of the game. This can make a big difference in tough battles.

The other three attributes—Constitution, Dexterity, and Intellect—aren’t as useful for most players. Intellect is mainly important if you’re playing as a mage, and you can find other ways to boost your max HP without focusing on Constitution. As for Dexterity, the benefits you get from adding points to it are so small that it often feels like a waste.

In short, if you want to know the best starting attributes in Avowed, focus on Might, Perception, and Resolve. For more similar content or guides on other action RPGs like Dark and Darker, stay tuned to RetroNoob.

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