PUBG Update 25.1 Patch Notes – Introducing Dragunov

PUBG update 25.1 has arrived, and here are all the changes and improvements mentioned in the patch notes. With the introduction of the new gun, Dragunov, and some big changes to the map, PUBG seems to be experimenting with the how the game is currently going, hoping to make some progress in finding the sweet spot where the game can reach number 1 in the battle royale world, where it is currently tied with games like Fortnite, Call of Duty, and Apex Legends. Here is the complete list of PUBG patch notes for update 25.1:

PUBG Update 25.1 Patch Notes

PUBG Update 25.1 Patch Notes

Map Service

Please note that PC players can anticipate map changes every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.

In Random Map regions, each map will have an equal probability of being selected, with a probability of 20%.

  • (PC) Test Server
    • Normal Match: Miramar
      • AS region: Squad – TPP
      • NA region: Squad – FPP
  • Live Server – Normal Match
    • Week 1: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: August 9 ~ August 16
      • Console: August 17 ~ August 24
    • Week 2: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: August 16 ~ August 23
      • Console: August 24 ~ August 31
    • Week 3: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: August 23 ~ August 30
      • Console: August 31 ~ September 7
    • Week 4: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: August 30 ~ September 6
      • Console: September 7 ~ September 14
  • Live Server – Ranked
    • Ranked: Erangel (30%) / Miramar (30%) / Taego (30%) / Deston (10%)
    • The map service for Ranked is updated on a season-by-season basis.

Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

New Weapon: Dragunov

Introducing the world’s first designated marksman rifle, the Dragunov, to PUBG: BATTLEGROUNDS, complete with its potent, lethal firepower. This new addition to the arsenal utilizes 7.62mm ammunition and is recognized for its potential to inflict high damage akin to a sniper rifle. With a bit of luck, you can take down an enemy in a single shot, adding a thrilling element of unpredictability to both Solo and Squad encounters. However, the Dragunov is not without its challenges: its hefty recoil and slower firing rate require a steady hand and quick reflexes. If you’re a player confident in your ability to master these traits, we highly recommend stepping up to the challenge!

  • Weapon type: Designated Marksman Rifles (DMR)
  • Fire Modes: Single
  • Can attach up to the 15x Scope.
  • Ammo: 7.62mm
  • Damage per shot: 58 (Basic) ~ 73 (Max)
    • At a given probability, the maximum amount of damage will be inflicted.
  • Effective range: 500m
  • Muzzle velocity: 830m/s
  • Rate of fire: 150 RPM
  • Muzzle attachment: Every AR, DMR muzzle attachment.
  • Magazine attachment: Every AR, DMR magazine attachment.
  • Stock attachment: Cheekpad
  • World spawns.
  • Available on every map and mode.
    • Not available in Bluebomb Rush mode.

Collaboration: Aston Martin

Experience unparalleled sophistication with the three exclusive Aston Martin special vehicle skins, which promise to elevate your in-game and out-of-game experience to a level of luxury that only Aston Martin can provide!

Aston Martin Container

  • An exclusive Aston Martin container is available in the starting areas of the Erangel, Miramar, Sanhok, Vikendi, Taego, and Deston.
  • The container can only be unlocked by players who own the Aston Martin skin.
    • If multiple Aston Martin skins are concurrently equipped, the system will randomly select one to display.
  • Only the player who unlocks the container and their teammates can operate or ride in the Aston Martin vehicle.
  • This feature can be utilized from the start of the match until players board the plane; once they do, the previously positioned container and the Aston Martin vehicle will disappear.
  • Available in Normal Match, Ranked, Casual Mode, and Custom Match – Normal Match.
  • The Aston Martin containers are available to use for two months.

Miscellaneous

  • Customize – Vehicle – Special Skins – Edit Skin
    • Even after the conclusion of the sales/rewards period, items unacquired will remain visible, distinguished by a lock icon.

World: Miramar

The following updates apply to every mode.

New Areas

  • Partona
    • A lively hustle and bustle of markets and plazas, Partona is a circular village alive with a festival that harmoniously blends indigenous practices and traditions.
    • Partona replaces the previous area, Los Higos.
    • Added a new style of house sets.
    • Dev’s comment: Partona has been meticulously crafted to offer a looting efficiency similar to that of Los Higos. To provide a seamless navigation process for players, a bridge has also been constructed for easier access from the southern island.
  • Resort
    • Conceptualized from an abandoned retreat, the Resort is majestically perched on a hill overlooking the sweeping southern seascape.
    • Adjusted the locations of house sets and roadways.
    • Dev’s comment: The previous terrain, densely filled with housing sets, offered suboptimal looting efficiency and the rough fields posed a challenging landscape for players, particularly when the Blue Zone shifted to this area. To enhance gameplay, we’ve removed the paddy fields, transforming the space into the Resort – a thrilling new locale for looting.
  • Truck Stop
    • An oasis for trucks laden with materials to take a much-needed break.
    • The Truck Stop replaces the previous Junkyard area.
    • The redesigned layout includes a main road, secondary roads, and rustic dirt paths for improved navigation and engagement.
    • Improvements have been made to the surrounding terrain.
    • Dev’s comment: The Truck Stop introduces a unique visual theme and emphasizes a distinctive battle experience. With the integration of these new elements, we aspire to facilitate a different combat dynamic, distinguishing it from the other Miramar areas.

New Feature: Sandstorm

Presenting a vigorous wind of sand that traverses across the desert-like map – the Sandstorm. The Sandstorm…

  • replaces Miramar’s existing Red Zone.
  • gradually depletes the health of players inside, regardless of their location – be it within a vehicle or inside a building.
  • obstructs visibility to a certain extent.
  • slightly slows down movement speed.
  • extinguishes Smoke Grenades and Molotovs.
  • generates static electricity due to the intense friction from the swirling sands, rendering electronic equipment such as Jammer Packs, Drones, Spotter Scopes, Blue Chip Towers, and Blue Chip Transmitters inoperable.
  • subsides after some time.
  • does not form over the sea.
  • displays a warning message during the match and its activated area UI on the world map.

New Feature: Zipline

Introducing the new Zipline, enabling fluid navigation across various locations.

  • Every Zipline is equipped with two ropes.
  • Ziplines can be used using the Interaction key.
  • You can then embark with the forward direction key.
  • Ziplines allow straight-line movement only; reverse traversal is not an option.
  • Multiple players can use the Zipline simultaneously, but simultaneous boarding per rope is not possible prior to departure.
    • When players share the same starting point of a single rope, players can use the Zipline sequentially, following the departure of the preceding player.
  • Once players reach the opposite side, they are automatically unhooked from the Zipline.
  • Mid-journey release can be initiated by hitting the Interaction key again, leading to a fall.
  • In case of a fall, players can deploy their Utility Parachute depending on the fall’s height.
  • SMGs or Handguns can be used while riding the Zipline, but reloading is disabled.
  • Ziplines are marked on the map.

Area Modifications

  • Alcantara
    • Removed the Trailer Park and Ruins, and in its place, repositioned Alcantara to be slightly closer to the heart of the map.
    • Removed main roads that meandered around the outskirts.
    • Inserted a main road coursing through the town.
    • Tidied up nearby terrain and roads.
    • Placed new buildings and removed certain others in the vicinity of the newly positioned Alcantara.
  • Brick Yard
    • The area formerly known as Ladrillera has been rebranded as the Brick Yard.
    • This area holds the concept of a brick production site that caters to the brick usage in Miramar.
    • Revamped the entire layout, introducing new structures and looting spots.
    • The surrounding landscape has been enhanced for better accessibility.
  • Campo Militar
    • Removed Torre Ahumada, and in its place, repositioned Campo Militar.
    • Improved the general layout.
    • A shooting range and additional roads have been added.
    • The terrain has been modified.
    • The former location of Campo Militar now features house sets.
  • Cantera
    • Transformed the artistic concept of Cantera, reimagining it as a facility that processes, stores, and manages resources required for the construction of other buildings and factories.
    • The entire layout has been reconfigured and the terrain enhanced.
  • Chumacera
    • The surrounding area has been improved and terrain bugs fixed.
    • Added more rock and tree covers.
  • Impala
    • The surrounding terrain has been enhanced.
    • Added more areas for cover.
  • Los Leones
    • Certain buildings have been removed for optimization purposes, and in its place, new structures have been added.
    • Certain objects have been modified or removed.
  • Pecado
    • The surrounding terrain has been improved.
  • Power Grid
    • Cliffs have been added and certain current ones removed.
    • The size of cliffs has been adjusted.
    • Dirt roads and more cover have been added.
  • Prison
    • Removed Minas del Sur and in its place, repositioned Prison.
    • The layout has been upgraded and main buildings polished.
    • Surrounding cliffs have been removed and the terrain modified.
    • Roads have been added.
    • The former location of the Prison now features a set of houses.
  • Water Treatment
    • Loot-rich buildings have been placed.
    • The general layout, surrounding terrain, and cliffs have been improved.
    • Entrance routes have been tidied up.
    • A main road has been added.
  • Southern island
    • The southern island has been expanded.
    • Bridges have been added to connect it to the mainland.
    • The positioning of house sets has been modified, with more being added.
    • Surrounding cliffs have been improved for easier access.
    • Roads have been added.

Spawns

Additional Pickups and Mirado vehicles will now spawn in both Normal and Ranked modes.

Weather

  • A new desert-inspired Hazy weather has been added.
  • The Sunset weather has undergone a rework.
  • The texture of Clear weather has enhanced.
  • Please note the in-game weather is determined randomly based on specific probabilities.

Texture

  • Enhanced the overall map textures including terrain, trees, grass, and rocks.
  • A new sediment rock texture has been added to cliffs.
  • Cliffs have undergone color adjustments and certain cliffs have been replaced.

Map

  • In alignment with the above changes, the World Map and Minimap have been updated.

Miscellaneous

  • Fuel Pumps have been added throughout the map.
  • General improvements have been made to the quality of buildings and doors.
  • Blue Chip Towers have been relocated following the terrain alterations.
  • Added a new Miramar signboard.
  • New foliage, such as desert plants, cacti, and desert trees, have been integrated into the environment.
  • Reshaped some standard field areas to a circular design.
  • Added new environmental objects such as tumbleweeds and plastic bags.
  • Certain fences have been removed, and others replaced with more fitting designs.

 

Gameplay

Emergency Pickup

  • The Emergency Pickup plane is replaced by a helicopter.
    • Sound effects adjusted accordingly.
  • The helicopter’s flight altitude has been reduced.

6x Scope

  • The zeroing adjustment feature, which was previously accessible only on the 8x and 15x Scopes, is now available on the 6x Scope as well.
  • Zeroing adjustment: 100m~500m.

Equipping Special Vehicle Skin

  • Upon entering the driver’s seat of a vehicle, your owned Basic vehicle skin will be automatically equipped.
    • If the selected vehicle already has a Basic skin equipped, it will be automatically replaced with your owned Basic skin.
    • If the selected vehicle has a Special vehicle skin equipped, the appearance of the vehicle will remain unchanged.
  • If you own a Special vehicle skin, it will be equipped only when you press the Limited Interaction key.
    • If the selected vehicle has a Basic skin equipped, it will be replaced with your owned Special vehicle skin.
    • If the selected vehicle has a Special vehicle skin equipped, the appearance of the vehicle will remain unchanged.
  • This update is applied as the default setting. You can change the settings through Settings -> Gameplay -> Function.

Death Cam

  • You can now use the Spectate feature after viewing the Death Cam.
  • You have the option to return to Spectate the match via System Menu – Leave Replay or the match results screen after you have viewed the Death Cam.

Taego Multi Care Packages

  • Readjusted the quantity of Multi Care Packages available in both Ranked and Esports mode on the Taego map, ensuring it aligns with the quantity in Normal Matches.
    • Before: Min. 5 / Max. 15
    • After: Min. 5 / Max. 10

Ranked – Season 25

  • The leaderboard will reset after the Live Server maintenance.
  • Check out your final Tier from the previous season through your Career page.

Season 24 Rewards

Below are the rewards you’ll be receiving based on your final Tier from the previous Ranked season.

Tier

Rewards

BronzeBronze PUBG ID Emblem
SilverSilver PUBG ID Emblem
GoldGold PUBG ID Emblem

Ranked Parachute Skin

PlatinumAnimated Platinum PUBG ID Emblem

Ranked Parachute Skin

Platinum Medal

DiamondAnimated Diamond PUBG ID Emblem

Ranked Parachute Skin

Platinum, Diamond Medal

MasterAnimated Master PUBG ID Emblem

Animated Master Nameplate

Ranked Parachute Skin

Platinum, Diamond, Master Medal

Top 500Bonus rewards for Top 500 players:

  • Animated Top 500 PUBG ID Emblem
  • Animated Top 500 Nameplate
  • The Parachute skin and Medals are permanent rewards.
  • The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory once Season 25 starts.
  • Once Season 25 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn from your Edit Profile page.

Arcade

  • The Social/Clan buttons have been removed from the main page.

Team Deathmatch

The following updates apply to Custom Match – Team Deathmatch as well.

  • New Map: Boardwalk
    • Introducing Boardwalk, our latest map exclusively designed for Team Deathmatch! Designed to promote diverse combat opportunities, Boardwalk caters to an array of gunplay styles. Players will encounter a complex network of intersecting routes, bridging varied locations such as the Beach, Parking Lot, Plaza, Midway, and more. Explore, adapt, and conquer your enemies on Boardwalk!
    • Certain areas, including most rooftops and higher up areas, are inaccessible.
    • Increased the speed of Ascenders compared to the regular live matches.
  • Dragunov Kit has been added.
  • The Sosnovka Military Base map, identified as having the highest leave rate, has been removed.
  • The Campo Militar map, subject to significant modifications in line with the Miramar update, has been removed.
  • The probabilities for map selection have been readjusted.

Intense Battle Royale

  • FPP mode has been added.
    • TPP mode has been removed.

 

Custom Match

  • In accordance with the Miramar update, the previous version of the Miramar map has been removed.
    • Team Deathmatch – Campo Militar
    • War Mode – Default Settings, Abandoned Village, Bomb Kit (Dodgebomb), VSS Kit, Overpower Kit (Desert Knights), Sniper Kit (One Shot One Kill)
    • War Mode: Conquest – Default Settings
  • Sosnovka Military Base has been removed from Team Deathmatch.

Lobby

New Feature: Team Suggest

  • A new Team Suggest feature has been added.
  • Focuses on recommending online players from a pool of your PUBG: BATTLEGROUNDS friends, affiliated Clan members, and 30 players you’ve recently played with through the lobby UI.
  • There is a priority in player suggestion:
    • Players who have played more than five matches with you as a team are suggested as first priority. Among these players, suggestions are made based on the number of matches played, and in the case of a tie, recent matches are prioritized.
    • Players who have played between 1 to 4 matches with you as a team are suggested as the second priority, with a preference for recent matches.
    • After the above priorities are considered, if there are still open slots, logged-in friends or Clan members are suggested in the order of their most recent login.
    • In the event of completely identical priorities, a random recommendation will be made.
  • You can do the following actions depending on your current status:
    • If you are alone in the lobby:
      • If the suggested player is your friend/Clan member and alone in the lobby, they can join your party (You can invite if joining is not permitted).
      • If the suggested player is your friend/Clan member and part of a team or currently playing, they can join.
      • If the suggested player is not your friend/Clan member and alone in the lobby, they can be invited.
    • If you are in the lobby as part of a team:
      • If the suggested player is your friend/Clan member/etc. and alone in the lobby, they can be invited.
  • Up to 3 players can be suggested. When an action is taken, the players with the next priority are displayed sequentially. If all suggested players have been actioned and are no longer on the list, no more players will remain on the list.
  • However, there may be instances when a player may be suggested for team play but may not be able to join due to certain conditions.
    • For example, when the status of a player who has been proposed does not meet the required conditions before a lobby restart (switching between Normal Match and Ranked, re-entering the lobby after accessing the Social page, or restarting the lobby via settings), a system error message will be displayed.

Team Up

  • The Team Up feature has been removed.
    • Every in-game and out-game UI has been removed.

 

Clan

Clan Tag

  • Clan Tags are now visible in the following in-game areas as well:
    • Blue Chip and Blue Chip interaction UI
    • Drone interaction UI
    • Training Mode – 1v1 Arena – round start, match results screen
    • Team Deathmatch – scoreboard, match results screen
    • Bluebomb Rush – scoreboard, match results screen
    • (PC) Replay – Highlight View and Highlight View interaction key
    • (Console) Team list on the bottom left of the screen

Clan Name

  • You can now recognize the distinction between uppercase and lowercase letters – therefore, you’ll now be able to modify the capitalization of your Clan Name using the Clan Name Change.

Miscellaneous

  • If you are kicked from a Clan, the duration of the cooldown period for rejoining or forming a new Clan will be communicated via the Notification Center.

Bug Fixes

Gameplay

  • Fixed general in-game bugs.
  • Fixed an issue that allows Helmets and Vests to be stored in the inventory using a Drone.
  • Fixed an issue where the primary weapon, when holstered, obscures part of the screen during specific character movements.
  • Fixed an issue that removes items from the Tactical Pack after the holder’s death.
  • Fixed an issue that gives the impression of the Blue Chip Transmission Tower remaining usable even if its usage was cancelled during the transition from Phase 6 to Phase 7.
  • Fixed an issue causing abnormal Death Cam sessions when a player, having survived a Comeback BR, subsequently dies after eliminating another player.
  • Fixed an issue where the character animation does not appear from a certain distance when approaching a player using an Ascender.
  • Fixed an issue where a highlighting effect is applied when using a Blue Chip Transmitter.
  • Fixed the awkward perspective when switching to ADS after getting knocked out and revived during Drone use.
  • Fixed an issue causing abnormal movement/perspective control and weapon firing when using an Emote before transitioning to the next Bluebomb Rush round.
  • Fixed an issue allowing for unilateral attacks by penetrating a specific object in Bluebomb Rush mode.
  • Fixed an issue causing low-quality display of building textures in Bluebomb Rush mode.
  • (PC) Fixed an issue where the character could get stuck when exiting a vehicle in tight spaces.
  • (PC) Fixed an issue where a Bluebomb Rush match does not conclude immediately when there are no players in the opposing team.

World

  • Fixed collision, texture, performance, and some other general map issues.
  • Fixed an issue that allows access to Vikendi’s Secret Rooms without a Security Key.
  • Fixed an issue where specific wooden doors in Miramar do not get destroyed properly.
  • Fixed an issue where items become embedded in the ground when dropped at certain intersections in Miramar.
  • Fixed an issue where vending machines in Miramar disappear when approached from a certain distance.
  • Fixed an intermittent issue of players getting stuck while crawling under tractors in Miramar.
  • Fixed an issue that allows players to see through a specific wall in Miramar.
  • Fixed an issue that restricts smooth passage through certain doors in Miramar.
  • Fixed an issue that causes players to spawn in abnormal locations and consequently die on the starting island in a Paramo match.

UX/UI

  • Fixed the text marked as “Rule” to “Rules” in Arcade’s mode lobby.
  • Fixed an issue where certain languages are not implemented on the match results screen in Bluebomb Rush mode.
  • Fixed an issue causing team scores to momentarily display as -1 when specific conditions are met in Bluebomb Rush mode.
  • Fixed the incorrect text on the match results screen in Bluebomb Rush mode in Turkish language setting.
  • Fixed an issue where the system does not recognize season mission achievements, even after a player completes every season mission.
  • (PC) Fixed the awkward line break in Your Shop in Japanese language setting.
  • (PC) Fixed an issue that displays a login notification when a friend transitions to the lobby after a match.

Items & Skins

  • Fixed an issue causing the Kansas Headband to disappear when equipped with the PCS7 Hoodie.
  • Corrected a typographical error present on the Four Angry Men – AKM.
  • (PC) Fixed an issue where the character’s thigh appears transparent after equipping WackyJacky101’s Knee-High Boots with the Gulfwatch Lifeguard Shorts.

PUBG update 25.1 is available on PlayStation 5, PlayStation 4, Xbox Series S|X, Xbox One, and PC. For more information on future PUBG patch notes, head over to the PUBG official website.

If you missed the last update, worry not for we not just released the patch notes for PUBG update 24.2, but we also made an analysis covering all the important things you may want to divulge into and you can read the article here.

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