Overwatch 2 Season 5 mid season update has arrived, and here are all the changes and improvements mentioned in the patch notes. With Overwatch 2‘s PvE feature canned, Blizzard had no choice but to focus on other aspects of the game to compensate for the long-promised feature that the fans had been asking for years. Microsoft’s recent attempt to buy Blizzard was halted for a small period, but the deal may now proceed.
There is a chance that under Microsoft, the PvE project may be revived and released shortly, but it is highly unlikely. Or if they do somehow proceed, the PvE might be the biggest flop in Overwatch 2. Here is the complete list of patch notes for the Overwatch 2 Season 5 mid season update:
Overwatch 2 Season 5 Mid-Season Update Patch Notes
SUMMER GAMES 2023
It’s time for some fun in the sun with the Summer Games seasonal event! Log in and play Lúcioball, Lúcioball Remix, and the all-new Winston’s Beach Volleyball, plus score big with new cosmetic rewards, including a new Epic skin for Doomfist!
GENERAL UPDATES
On Fire Adjustments
- Fixed a bug that caused players to gain On Fire at the start of a new round in Competitive Play when playing any game mode or in Quick Play when playing Control.
- On Fire and Blazing are more difficult to attain early in a round.
- On Fire’s cooldown was reduced to 3 seconds. This should prevent most of the cases where a hero gained On Fire with a delay after a positive contribution.
- On Fire, the score decays slightly more quickly when a hero is not On Fire.
- Maintaining On Fire for long periods is more difficult.
New Event Hub
A new centralized location for Event information is now available from the main menu, where all Event Challenges, Rewards, and Modes are listed here.
COMPETITIVE UPDATES
Team Queue
Team Queue is an all-new Competitive mode for Overwatch 2, requiring everyone to play in a full group of five players. Team Queue has no ranking restrictions and will be available through the end of Season 5. Other important rules for the mode are:
- Players can group up regardless of how far apart they are in rank.
- Grandmaster players can play, even with up to four other Grandmaster players.
- Team Queue is limited to 1 Tank, 2 Damage, and 2 Support.
- Players do not queue for specific roles, instead choosing their roles within each match.
- Platform pool restrictions remain, meaning players on the console must still only group up with other players on the console, not those on the PC.
HERO UPDATES
TANK
ORISA
- Fortify
- Damage reduction increased from 40 to 50%.
RAMATTRA
- Ravenous Vortex
- The projectile now passes through enemy heroes but is still blocked by barriers.
REINHARDT
- Barrier Field
- Maximum health increased from 1200 to 1400.
WRECKING BALL
- Quad Cannons
- Manual reload time reduced from 2 to 1.6 seconds. This does not affect the automatic reload while transformed into a ball, which is still 2 seconds.
DAMAGE
SOJOURN
- Railgun
- The number of shots to reach the maximum spread increased from 8 to 12.
- Spread reduced by 12%.
SOLDIER: 76
- Heavy Pulse Rifle
- Damage increased from 18 to 19.
- Helix Rockets
- Explosion damage increased from 80 to 90.
- Biotic Field
- Healing per second increased from 35 to 40.
SYMMETRA
- Photon Projector
- Secondary Fire maximum impact damage increased from 45 to 50.
- Secondary Fire maximum explosion damage increased from 45 to 50.
- Regenerate up to 30 shield health per second when primary fire deals damage to barriers or enemies with shield health.
- Sentry Turret
- Damage per second was reduced from 40 to 25.
- Turrets now reveal enemy heroes to allies while dealing damage and for 1 additional second afterward.
TORBJÖRN
- Rivet Gun
- The secondary Fire spread reduced from 5 to 4.5 degrees.
- Deploy Turret
- Damage reduced from 14 to 11.
- Cooldown increased from 10 to 12 seconds.
- Overload
- Now reloads 6 ammo on use.
SUPPORT
KIRIKO
- Healing Ofuda
- Recovery reduced from 1 to 0.9 seconds.
ZENYATTA
- Orb of Discord
- Maximum range reduced from 40 to 30 meters.
- Time to wear off the target when not in line-of-sight reduced from 2 to 1.5 seconds.
BUG FIXES
General
Ping System
- Fixed pinging opponent’s owned objects through walls as Sombra. This includes objects like Torbjörn’s Turret, Soldier 76’s Biotic Field, and Sombra’s Translocator, etc.
- Fixed cases where Junker Queen’s knife would remain pingable if she died while the knife was not in her hand.
- Fixed Lifeweaver Petal Platform pings using ping stems when the platform is mid-air.
- Fixed cases where ping stems would be used incorrectly on midair Last Seen pings or not used on grounded Last Seen pings.
- Fixed training bots block the ability to share your ultimate status.
- Fixed D.Va incorrectly giving her ultimate status for Call Mech instead of Self-Destruct when she was inside her mech and targeting an ally by pressing the Ultimate Status button.
Other Bug Fixes
- Fixed an issue that caused some players to see the Unranked map loading screen instead of the Competitive Play team lineup and map loading screen.
- Fixed a bug that prevented players from selecting the ‘No Title’ option.
- Fixed an issue with the Questwatch background being incorrectly placed if you entered a match during a conversation.
- Fixed a bug with the Role Mastery Challenge not appearing during the end-of-round flow in some cases.
- Fixed an issue where Hero Icons were missing from Highlights when viewed on a 21:9 ratio.
- Fixed an issue that resulted in the Career Profiles of friends sometimes appearing blank or missing items.
- Fixed Mystery Hero Game reports lacking information.
- Fixed a bug in the Options menu where values such as ‘100.0%’ were cut off for some languages.
- Resolved several localization issues.
- Fixed several crashes.
MAPS
Blizzard World
- Fixed lighting in multiple locations around the map.
Circuit Royale
- Fixed lighting in multiple locations around the map.
Watchpoint Gibraltar
- Fixed gaps in the map that could affect gameplay elements.
Illios
- Fixed lighting in multiple locations around the map.
Numbani
- Fixed areas on the map that allowed some heroes to escape the playable area.
Oasis
- Fixed gaps in the map that could affect gameplay elements.
HEROES
Ashe
- Fixed an issue with the aim-down sight animation not matching the firing of the gun when used after a melee.
Baptiste
- Fixed a bug with Immortality Field not protecting Mei for a small window of time after she leaves Cryo-Freeze.
Cassidy
- Fix a bug where Cassidy’s Magnetic Grenade did not disable the following: Baptiste’s Exo Boost and Flight for both Sigma’s Gravitic Flux and Mercy’s Valkyrie.
Echo
- Fixed a condition where Echo would fail to play any voice lines after Duplicating a hero.
Junkrat
- Fixed an interaction with Lifeweaver’s Petal platform that assisted Junkrat in leaving the playable space.
Kiriko
- Fixed the melee animation not playing if used right after Protection Suzu.
Lifeweaver
- Fixed a bug with Lifeweaver’s Hero Icon challenges not correctly progressing.
- Fixed an issue with the Petal Platform that prevented the jump boost from being applied when jumping from some areas of the platform.
- Fixed a bug that gave Lifeweaver high damage mitigation numbers for environmental kills.
- Fixed a condition that allowed Life Gripped teammates to die to the boundary of a pitfall.
Orisa
- Fixed an issue with overheating effects not playing correctly on some skins.
Ramattra
- Fixed a bug where stunning Ramattra and interrupting Ravenous Vortex allowed the ability to be cast again immediately.
Reaper
- Fixed an interaction with Petal Platform that allowed players to escape the playable space.
Reinhardt
- Fixed an issue with Reinhardt’s beard appearing distorted for select skins in Hero Select.
- Fixed an interaction with the Hold to Charge option breaking animations when used on a controller.
Soldier: 76
- Fixed a bug with the animation of the Heavy Pulse Rifle that could occur when Tactical Visor was used while under the effect of Kitsune Rush.
Sombra
- Fixed the lighting on several skins being too bright.
- Fixed a bug with Primary Fire not having priority over a pending Hack if the Toggle Hack option is enabled.
Symmetra
- Fixed an interaction with Petal Platform and Teleporter, allowing players to escape the playable space.
Tracer
- Fixed an interaction with Lifeweaver’s Petal Platform that allowed Tracer to contest the objective from outside the playable space on some maps.
- Fixed a bug that caused the Hero Select sound effects of the Mythic Tracer skin to keep playing after switching heroes.
Overwatch 2 Season 5 mid season update is available on PlayStation 5, PlayStation 4, Xbox Series S|X, Xbox One, Nintendo Switch, and PC. For more information on future updates and patch notes, head over to the Overwatch 2 official website.
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